The Last Crusade

Solo Projects | Source Engine | c++

In a world that is over run by demons straight from the underworld. There is not much to be said about the state of the world. However, one person decided to have one last crusade of the holy land and rid the demons from the earth.

This was a source engine project that I taught myself on how to make.

OptoSigma Gate Ring I

Solo Projects | Unreal Engine 5 | Blueprints

This game was completed as a contracted project from a company known as OptoSigma. I was contacted by them and along with my team. We drafted up a contract that stated that the game needed to be a hub world with at least two mini games. I created the two mini games. I did the programming and some of the modeling for the asteroid shooter game and everything for the other.

Empire of The Corn Fields

Team Project | Unreal Engine 5 | Blueprints

When some people get really bored because their coolers run dry. They decide to do the next best thing. Start a county-wide war.

Empire of the Corn Fields is a real-time strategy game that has a 2.5D style game. That has no mouse inputs. It is a keyboard-only game. I was the producer as well as one of the main programmers for the game. I made the construction elements and the resource gathering.

Side View Scare

Solo Projects | Unreal Engine 5 | Blueprints

This was a solo project that I did for a computer graphics and technology course at Purdue University. The game was a side-scroller horror experience, hence the name being side-view scare. I made the whole game from the assets to the monster roaming back and forth. I created the whole game. The main area of the game was the audio, which is why this game has voice lines and other sounds.

Vigil In Darkness

Team Project | Unreal Engine 5 | Blueprints

When I made this game early on in my game development career. I desided to be a programmer. Hence whyI completed the programming side of the game. I also was the leader. In the sense, that I was in charge of directing my teammates to keep track of their tasks. The final thing that i did with this game was put all the elements of the game together, and build the final game.